![]() ![]() You can also change order of mod's loading by arrow buttons. To test mods go to Modifications from main menu, select your mods of interest, click ok and start new game. For instance, you can create a with following content to increase barns capacity in the game:įv. = 15000 Testing More Wood per Tree Description: Get more logs per tree. Life is Feudal: Forest Village > General Discussions > Topic Details. Barn & Warehouse Capacity Description: Increase the capacity of the barn and warehouse. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Once enabled they should show a green check mark. Click the circle to the left of the ones that you want to enable. hay to all warehouses, fish to all barns and castlebarns). This post is intended to list my mods and to inform you about updates, so that I dont need to open to many discussions. If you havent already subscribed to mods, click the Browse Workshop button at the bottom and select ones that look interesting. Ressources will be set in ALL suitable buildings (eg. Note, that all files with «lua» extension will be executed during mod loading. This mods lets you set the ammount of specific ressources in the corresponding storages via a hotkey press anytime. It’s updated automatically and there are no need to edit it manually.īesides this, you can place here any other assets or scripts that should be included in the mod.
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